Buttons Are Slow. Gestures Are How Mobile Users Think.

Mobile users already swipe, pinch, and drag dozens of times per hour. We design gesture navigation that matches their muscle memory instead of fighting it.

Gesture-Based Navigation

Design intuitive gesture interactions -- swipes, pinches, long-presses, and drag actions -- that feel instinctive on touch devices.

What's Included

Everything you get with our Gesture-Based Navigation

Gesture Audit and Mapping

Analysis of your current touch interactions, identification of gesture opportunities, and mapping of gestures to actions based on frequency and platform conventions.

Visual Hint Design

Subtle affordances -- edge peeks, drag handles, bounce effects -- that teach users which gestures are available without requiring tutorials.

Conflict Resolution

Testing all gesture interactions against system gestures (iOS back swipe, Android navigation) and scroll behavior to prevent conflicts that break the experience.

Fallback Button Design

Every gesture-enabled action also has a visible button alternative for accessibility and discoverability, ensuring no functionality is hidden behind gestures alone.

Animation and Feedback Design

Motion design for gesture responses -- element movement that follows the finger, snap-to-position physics, and haptic feedback triggers for confirmation.

How We Design Gesture Navigation

1

Interaction Frequency Analysis

We identify which actions users perform most frequently in your app and rank them as candidates for gesture shortcuts. Only high-frequency actions justify gestures -- rare actions belong behind explicit buttons.

2

Platform Gesture Mapping

We document all system-level gestures on iOS and Android that could conflict with app gestures, then design custom gestures that coexist with system navigation without triggering unintended behavior.

3

Affordance and Hint Design

We design subtle visual cues that indicate gesturable areas -- edge peeks showing content behind, drag handles on moveable elements, gentle bounce animations that suggest pull-to-refresh availability.

4

Physics and Feedback Tuning

We specify the motion physics for each gesture response: velocity thresholds for swipe completion, spring constants for snap-back animations, and haptic feedback timing that confirms the action was recognized.

5

Accessibility Verification

We ensure every gesture has a button-based alternative, verify that gesture areas don't interfere with screen reader navigation, and test with users who have motor impairments to validate that gestures are optional, not required.

6

User Testing and Calibration

We test gesture implementations with real users on real devices, measuring discovery rates (do users find the gestures?), success rates (do they complete the gesture correctly?), and error rates (do they trigger gestures accidentally?).

Key Benefits

Faster Task Completion

Gestures bypass navigation hierarchies. A swipe-to-archive replaces tap, select action, confirm -- reducing a 3-step process to one fluid motion. For frequent actions, this time savings compounds into a significantly faster-feeling experience.

Feels Native to the Platform

When your app's gestures align with iOS and Android system gestures, the experience feels like a natural extension of the phone itself rather than a separate interface users have to switch mental models to operate.

More Screen Space for Content

Gesture navigation reduces the need for persistent buttons, toolbars, and action menus. This frees up valuable screen real estate on mobile devices where every pixel of viewport matters for content display.

Perceived Speed Without Performance Changes

Users consistently report gesture-enabled interfaces as feeling 'faster' even when actual load times are identical. The reduced interaction steps and continuous motion (finger-follows-element) create a perception of responsiveness that buttons cannot match.

Research & Evidence

Backed by industry research and proven results

Photo App Reduced Task Time 58% With Gesture Shortcuts

Email Client Increased Daily Actions 2.1x With Swipe Gestures

Frequently Asked Questions

How do users discover gestures if there are no visible buttons?

Through visual hints and progressive disclosure. Edge peeks show content sliding in from the side, suggesting a swipe. Drag handles on cards suggest they can be moved. On first launch, a brief interactive tutorial can demonstrate the 2-3 most important gestures. After the first use, muscle memory takes over. Every gesture also has a visible button alternative for users who prefer explicit controls.

What about accessibility for gesture-based interfaces?

Accessibility is a design constraint, not an afterthought. Every gesture-enabled action must have a button or menu alternative that screen readers and switch controls can access. We also test gesture areas with motor impairment considerations -- ensuring thresholds aren't too sensitive and that accidental triggers don't cause destructive actions without confirmation.

How do you prevent gesture conflicts with iOS and Android system gestures?

We maintain a map of all system-level gestures for each platform version. iOS reserves the left-edge swipe for back navigation and bottom-edge swipe for home. Android reserves bottom-edge and side-edge swipes for system navigation. We design custom gestures that use different zones, directions, or multi-touch combinations to avoid conflicts.

Should every action have a gesture?

No. Gestures should be reserved for the 3-5 most frequent actions in your app. Adding gestures to infrequent actions creates a memorization burden without meaningful time savings. The goal is to accelerate common tasks, not to eliminate every button. Less-frequent actions are better served by explicit buttons that are always visible and self-explanatory.

Make Your Mobile Interface Feel as Fast as a Swipe

Let's identify where gesture navigation can eliminate friction and speed up your users' most common tasks.